imgimg
Menu
  • Blog
  • Draft Simulator
    • All Sets
    • Ratings
  • Arena Tutor
    • Download
    • Help
  • Decks
    • All decks
    • Upload deck
    • Deck guides
  • Newsletter
  • Account
  • About
    • Patreon
    • Write for Us
    • Advertise with Us
    • Contact
  • Login
  • Blog
  • Draft Simulator
    • All Sets
    • Ratings
  • Arena Tutor
    • Download
    • Help
  • Decks
    • All decks
    • Upload deck
    • Deck guides
  • Newsletter
  • Account
  • About
    • Patreon
    • Write for Us
    • Advertise with Us
    • Contact
HomeTag: MTG abilities

Tag: MTG abilities

Collecting
00
Connive in MTG: Rules, History, and Best Cards

Connive in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) September 15, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

MTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...

Read more
MTG Cards
00
Mayhem in MTG: Rules, History, and Best Cards

Mayhem in MTG: Rules, History, and Best Cards

Herko Kerghans September 11, 2025 MTG Cards, MTG Rules

Discard first, then break stuff: Thatโ€™s the promise behind mayhem, the villain-flavored twist on graveyard casting from the MTG Spider-Man crossover.

Read more
MTG Cards
00
Void in MTG: Rules, History, and Best Cards

Void in MTG: Rules, History, and Best Cards

Jeff Dunn July 25, 2025 MTG Cards, MTG Rules

Void triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?

Read more
MTG Cards
00
Station in MTG: Rules, History, and Best Cards

Station in MTG: Rules, History, and Best Cards

A.L. Walser July 17, 2025 MTG Cards, MTG Rules

The station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.

Read more
MTG Cards
00
Madness in MTG: Rules, History, and Best Cards

Madness in MTG: Rules, History, and Best Cards

Ignacio (Iรฑaki) July 16, 2025 MTG Cards, MTG Rules

Undying and delirium set this world as full of horrors from beyond the grave where peopleโ€™s sanities are one bad day away from snapping. And thereโ€™s another mechanic that plays into the sanity of the characters. Thatโ€™s madness, the ability I...

Read more
MTG Cards
00
Tiered in MTG: Rules, History, and Best Cards

Tiered in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) June 4, 2025 MTG Cards, MTG Rules

Next in a long line of โ€œkicker-styleโ€ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.

Read more
MTG Cards
00
Job Select in MTG: Rules, History, and Best Cards

Job Select in MTG: Rules, History, and Best Cards

Herko Kerghans June 3, 2025 MTG Cards, MTG Rules

For those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.

Read more
MTG Cards
00
Melee in MTG: Rules, History, and Best Cards

Melee in MTG: Rules, History, and Best Cards

Herko Kerghans May 22, 2025 MTG Cards, MTG Rules

Melee is the kind of Magic mechanic that rewards going wide and having as many enemies as possible, to kill them as fast as possible. After all, nothing wrecks wise plans like a punch in the face!

Read more
MTG Cards
00
Paradox in MTG: Rules, History, and Best Cards

Paradox in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) May 6, 2025 MTG Cards, MTG Rules

Paradox in MTG messes with the gameโ€™s basics: You donโ€™t want to play the cards from your hand. Today Iโ€™ll take you through the paradox mechanic, its rules, the best cards, and some incentives to play a deck built around this mechanic.

Read more
MTG Cards
00
Demonstrate in MTG: Rules, History, and Best Cards

Demonstrate in MTG: Rules, History, and Best Cards

Trevor Galvin April 28, 2025 MTG Cards, MTG Rules

Demonstrate is a relatively unknown keyword. It hasn’t been widely used in EDH decks, and there are only a few cards with the keyword. I hope youโ€™re curious and will let me lay out why demonstrate is an interesting keyword.

Read more
MTG Cards
00
Flurry in MTG: Rules, History, and Best Cards

Flurry in MTG: Rules, History, and Best Cards

David Royale April 9, 2025 MTG Cards, MTG Rules

Today, weโ€™re talking about flurryโ€”a mechanic youโ€™ve probably already built around without even realizing it had a name. Iโ€™ll go over the best cards with the flurry mechanic, its history, and everything you need to know to start building your next...

Read more
MTG Cards
00
Harmonize in MTG: Rules, History, and Best Cards

Harmonize in MTG: Rules, History, and Best Cards

Herko Kerghans April 8, 2025 MTG Cards, MTG Rules

Harmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.

Read more
12345…Page 3 of 7
Recent Posts
  • All 34 Untap Artifact Effects in Magic Ranked
  • MTG Pain Lands: What Are They and Where to Find Them (2026)
  • Transmute in MTG: Rules, History, and Best Cards
  • The Top 18 Card Grading Services for TCGs Ranked
  • The 56 Best Lords in Magic Ranked
Search

Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. ยฉ 2026 Wizards. All rights reserved. The copyright for Magic: the Gathering and all associated card names and card images is held by Wizards of the Coast. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. This site is ยฉ Draftsim.com. Our Privacy Policy.

Want to reach millions of MTG fans? Advertise with us.

Login Register Forgot password
Login
Register
Reset password