Void in MTG: Rules, History, and Best Cards
Void triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?
Read moreVoid triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreUndying and delirium set this world as full of horrors from beyond the grave where people’s sanities are one bad day away from snapping. And there’s another mechanic that plays into the sanity of the characters. That’s madness, the ability I...
Read moreNext in a long line of “kicker-style” mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
Read moreMelee is the kind of Magic mechanic that rewards going wide and having as many enemies as possible, to kill them as fast as possible. After all, nothing wrecks wise plans like a punch in the face!
Read moreParadox in MTG messes with the game’s basics: You don’t want to play the cards from your hand. Today I’ll take you through the paradox mechanic, its rules, the best cards, and some incentives to play a deck built around this mechanic.
Read moreDemonstrate is a relatively unknown keyword. It hasn’t been widely used in EDH decks, and there are only a few cards with the keyword. I hope you’re curious and will let me lay out why demonstrate is an interesting keyword.
Read moreToday, we’re talking about flurry—a mechanic you’ve probably already built around without even realizing it had a name. I’ll go over the best cards with the flurry mechanic, its history, and everything you need to know to start building your next...
Read moreHarmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.
Read moreAs we prepare to face the dragons of Tarkir once again, we need all our warriors ready for battle. All units are mobilized for war. All your questions about mobilize should be answered in this here briefing.
Read moreNecromancers are usually messing with the graveyard in nefarious ways and bringing the dead back to fight again… but not always. Their powers also allow them to use the graveyard to heal and strengthen the living, renewing their allies while...
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