Homer, the Hermit Commander Deck Guide
Crabs, lobsters, nautiluses, starfish, and trilobites, eh? Letโs see if life is better down where itโs wetter, and explore the cards Homer, the Hermit can leverage.
Read moreCrabs, lobsters, nautiluses, starfish, and trilobites, eh? Letโs see if life is better down where itโs wetter, and explore the cards Homer, the Hermit can leverage.
Read moreMystery Booster Commander Edition introduces the rulebreaker mechanic, which laughs at the idea of what Commander is and shows us what it could be. Of the rulebreaker commanders, none are more exciting than Whtz, the Bibliophile, which removes...
Read moreMagic certainly has a long list of complicated and unique mechanics, including everything from horsemanship to kicker. Ninjutsu is a keyword that has become one of the most popular in the entire game despite its rarity. Today Iโm going to cover...
Read moreAshayaโs Enduring Bond flaunts its uniqueness as a legendary sorcery that gets to sit in your command zone. Letโs see what we can do with it.
Read moreThe Hobbit has printed plenty of Smaug variants with potential in the command zone, but none are quite as devastating as Smaug the Impenetrable, an immense Treasure commander that facilitates a ton of infinite combos.
Read moreSince 2011, WotC has released about 50 Commander precon sets (many with 2-4 decks each), plus entire sets dedicated to Commander staples and new cards for the format. So, with this huge history of products, thereโs one simple question that would...
Read moreThranduil, the Elvenking has stellar colors and busted abilities for an elf deck. It turns out this sort of power in the command zone with extra abilities makes for a very powerful commander.
Read moreCommander quickly becameย Magicโs most popular format with its introduction more than a dozen years ago. It went from a homebrew idea to a format that receives constant support and attention from Wizards, for better and worse. Part of the appeal...
Read moreAs diverse as the card options may be, there are often underlying ideas and themes that bind decks together across decades and formats. These underlying tenants are the archetypes of decks.
Read moreRamp’s all about generating extra mana and using it to cast massive spells way ahead of schedule. Sounds fun, right?
Read moreItโs safe to say that Commander has absolutely exploded in recent years: itโs now the most popular format by a long shot! Iโve combed the cards to select a bunch of commanders from the last half-dozen sets or so that I think are worthy of your...
Read moreCommand cards are unique instants and sorceries in Magic. Their power comes from their choice and flexibility. Today Iโll go over each command card in order from worst to best, review their abilities, and give them a general ranking compared to...
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