Last updated on August 25, 2025

Rampaging Baloths | Illustration by Steve Prescott
Question for all the landfall lovers in the house: Have you ever hit a land drop with Rampaging Baloths in play and chosen not to create the 4/4 Beast token? For many of you, the answer is an obvious no, and for many others, you probably just looked up Rampaging Baloths on Scryfall and discovered that Baloths has had a โmayโ ability this whole time.
Well, up until now. The most recent reprint of the card from Edge of Eternities Commander did away with the may. Now, youโre making those beast tokens whether you like it or not.
Functional Errata
It probably went over everyoneโs heads when it came out, but as the Edge of Eternities Update Bulletin from Wizards of the Coast points out: โRampaging Balothsย has been updated to remove the โyou mayโ from its ability.โ
This is a perfectly reasonable change to a card thatโs meant to smooth out the gameplay experience ever-so-slightly, mostly on digital platforms. By removing the โmayโ from an ability that youโre going to opt for nearly 100% of the time, you get to remove one click from whatever program youโre playing on, be it Magic Online or MTG Arena (and yes, Rampaging Baloths is legal on Arena thanks to Foundations). One less unnecessary click on an ability that happens over and over again just makes for a better digital experience. In paper, there should be virtually no difference.



This sort of change happens very rarely. We saw it before with a digital-only version of Blood Artist, specifically the version thatโs conjured by Sanguine Brushstroke. While normal, paper versions of Blood Artist can target any player with its death trigger, the Alchemy version created by the digital-only enchantment only targets opponents. That means it can essentially auto-target your opponent when a creature dies, which the normal version canโt do, since you could technically target yourself if you wanted to for some reason.
Waitโฆ Isnโt This a Downgrade?

Suture Priest | Illustration by Igor Kieryluk
If you want to get really in the weeds about the Baloths change, yes, itโs technically a strict downgrade. Itโll lead to a better play experience digitally, but taking any effect with a โmayโ in it and removing the optionality behind it actually makes the card worse. It might not be noticeably worse, since thereโs a near-zero number of times you wouldnโt want to make the beast token from the landfall trigger, but thereโs also a non-zero number of games where you would opt out of making the token if you could.
Consider the following, totally reasonable, not highly fabricated gameplay scenario:
- Youโre at 1 life.
- Your opponent controls Suture Priest.
- You control a newly errataโd Rampaging Baloths.
- You need to play a land to have enough mana to make a play this turn.
Tough luck. If you hit your land drop, landfall on Baloths will trigger, you must create a Beast token, which will trigger the opposing Suture Priest and your opponent may take you out of the game.
This change is a โfunctional errataโ, which they donโt do for cards very often. That means the cardโs rules text has been changed in such a way that the card actually plays differently than it used to. Again, the purpose is to better facilitate the repetitive landfall trigger digitally, but the end result is that the landfall staple is now marginally worse than it used to be. And in case youโre unaware, this rules update applies to all copies of Rampaging Baloths, even the ones that still use โmayโ in their printed text.
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2 Comments
This completely changes many rules interactions with rampaging baloths. For instance, if I have Rampaging Baloths, life and limb, and helm of the host in play, I can no longer play lands or creatures until one of those pieces is removed. If an opponent gifts me a creature, it’s an auto draw.
Yes, these sorts of functional changes are going to lead to infrequent but relevant situations like this.
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