Everything in the Dance of the Elements Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 12 new cards, and whether it is worth buying.
Elemental permanent spells you cast from your hand gain evoke {4} as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay {W}{U}{B}{R}{G}.
I think I’m in love. Yes, “elementals” is an extremely narrow theme, but typal decks are great, and elementals have quite a bit of support, plenty of which didn’t make it into the precon. Thematically, this deck looks awesome, and it seems potentially explosive for heads-up precon play, though it might be a little too reliant on sticking Ashling and having it survive. Do that, and you’ll pull off some of the best battlecruiser precon Magic we’ve seen since the Eldrazi decks a few years back.
Dance of the Elements looks like a powerful, beginner-friendly Commander deck with plenty of room for growth and customization. The mana base will need some touching up, but it looks exactly like what I’d expect a precon to look like.
Dance of the Elements is a 5-color precon centered around elemental creatures. Ashling, the Limitless is a narrow 3-drop that doubles up on elemental ETBs by granting them evoke and making temporary copies when you sacrifice them. You can even keep your copies around for a chunk of mana, though most of Ashling’s power lies in cheesing huge elementals into play for just 4 mana. It loses points for doing stone nothing on its own, but the ceiling’s pretty crazy here.
Mass of Mysteries is the alternate commander, and it tries to achieve something similar by getting more out of your ETBs via myriad. It’s the clunkier of the two, so I’d definitely stick to Ashling.
Otherwise, this is big battlecruise r Magic. I wouldn’t quite classify it as a ramp deck, since it skips out on a lot of the traditional 2-mana ramp effects in favor of bigger, more expensive ramp like Cultivate, Kodama's Reach, and Timeless Lotus/Jegantha, the Wellspring. That’s a little awkward given that you want to cast Ashling on turn 3, and so much of the deck’s potential is tied to having Ashling in play. However, if you can stick Ashling, you should be able to pull off some ungodly turns by evoking out huge elementals.
Usually, Commander precons have a mix of cards that work better with different legendary creatures so that the owner of the precon can test a variety of builds. Using Ashling, the Limitless, the deck has a clear main strategy: Take advantage of powerful elemental creatures and their enter effects, especially when you evoke them for thanks to your commander’s abilities. Although the two main commanders differ in how best to use elementals, both complement each other well. But Mass of Mysteries is better if you use your elemental creatures to attack or take advantage of its five colors.
Draftsim's upgrade guide makes 17 changes to this deck. The first picks (hover for the card):