Deck Guide: Dimir Mill in Modern
The most traditional way to win a game of Magic is to beat your opponents down to 0 life points. But there are also alternative win conditions, one of which is to “mill” your opponent.
Read moreThe most traditional way to win a game of Magic is to beat your opponents down to 0 life points. But there are also alternative win conditions, one of which is to “mill” your opponent.
Read moreYuriko, the Tiger’s Shadow: a fantastic Dimir general for your Commander deck that finds a home in both casual and cEDH gameplay. It’s a powerful commander and my favorite in the format, and I’m excited to share the 99 cards that I run in my...
Read moreI never would have guessed that FDN would give us another Niv-Mizzet, but we have to take it for a spin in this casual burn deck.
Read moreIron Man and Tony Stark paved the way for the Marvel Cinematic Universe (MCU)’s huge success back in 2008 and was a huge cornerstone of that MCU. For those closer to my age, the character was already present in comics, Marvel games, and cartoons...
Read moreThe mechanic so powerful we use it to gauge the strength of other mechanics is back! Storm makes its gloriously overpowered return to Magic: The Gathering on the Universes Beyond Storm, Force of Nature card, and what a return it is!
Read moreMarvel has now entered the Magic: The Gathering scene, and today we’re going to explore a deck centered around the iconic Captain America. My goal is to build the best Voltron deck I can think of to deal massive damage to our opponents.
Read moreSo many commanders are value engines that snowball out of control, and they require their players to jump through hoops to reach that point. Some Commander games feel like four players playing their own mini-games until the table itself collapses...
Read moreThis Vihaan, Goldwaker EDH deck is a grindy, casual midrange deck. You want to amass enough Treasure to make Smaug jealous then convert it into a living army with Vihaan to pummel your opponents. It combines that pressure with a few sacrifice...
Read moreThis creepy clown and his collection of inflated heads isn’t just a great option for a Halloween-time commander, it also offers a unique ability to create interesting interactions. Even as the person who put this Commander deck together, I was...
Read moreThe Miracle Worker EDH precon is one of the most out-of-the-box focused precons I’ve seen in a while. The two strands of the deck, which we expect from precons, aren’t so very far apart in their focuses. Even without Aminatou, Veil Piercer on the...
Read moreMy original idea for this Commander deck was to straight up include every single room card out there. Turns out we got a baffling 28 room cards in Duskmourn. For the sake of playability, I had to cut a couple of them out, but just know that...
Read moreThe miracle mechanic made a name for itself in Legacy as a key part of the format’s best control deck, which used Sensei’s Divining Top to set up powerful control cards like Terminus and Counterbalance. But Duskmourn: House of Horror has...
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