Marvel Super Heroes Commander Decks: Are They Worth It?
Slapping the big familiar Marvel logo on some Commander decks isn’t enough, so let’s break down the Marvel Super Heroes Commander decks and see if they’re worth the inflated price.
Read moreSlapping the big familiar Marvel logo on some Commander decks isn’t enough, so let’s break down the Marvel Super Heroes Commander decks and see if they’re worth the inflated price.
Read moreIโve said it before and Iโll say it again: Commander is a format of choice, and a big part of that is figuring out what color combo youโre building around. Today Iโll give you the rundown as to why Naya could be the color trio for you, what...
Read moreBuilding an entire deck that capitalizes on the political nature of Commander isnโt anything new, but we have seen a new influx of politics-minded Commander creatures in recent years. Can any of the old politics Commanders hold their own? Or have...
Read moreSimic is absolutely the best color pair in casual Commander. But what if we added combos to get the most from our deck, to provide incredible closing power to go with our huge burst of mana?
Read moreKnights have been part of MTG ever since the duality of White Knight and Black Knight in Alpha. Knights are usually a part of aggro and Boros decks, often bleeding into black. They pair well with equipment, and several recent knights have...
Read moreToday, Iโll cover the cards in Marvel Super Heroes that have the most probability of seeing play in Standard, a format with a very well-defined top tier of decks.
Read moreRed has the worst card draw of any color. The other four have creatures that enter and draw a card, or have card draw as a passive effect, or have an activated card drawing ability. But red? No dice.
Read morePlanar Chaos is a small set and the second set in the Time Spiral block, one of MTGโs most beloved set blocks. It suggests an alternate reality of MTG, or what direction the multiverse and characters within could have taken with a few different...
Read moreI kind of take it for granted how ubiquitous equipment is in modern Magic. With any evergreen mechanic youโre bound to see legendary creatures designed specifically to carry that mechanic into Commanderโs ever-growing expanse of deckbuilding...
Read moreIn Magic, black is usually tied to grindy situations. Itโs a color that relies on 1v1 removal, drawing cards by paying life, returning creatures from the graveyard to play, or win conditions that slowly drain your opponentโs life. Letโs see which...
Read moreWinning a game of MTG is somewhat trivial if you have a good board and are smashing your opponentโs face. But what if the rules change in the middle of the game? Suddenly, you canโt win anymore because your opponentโฆ canโt lose. What trickery is...
Read moreIncidental damage and lifegain each add up quickly, especially in a format like Commander with super long games. Combining them into one effect gives you a strong advantageโbut which of them are the best for you?
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