The 72 Best Activated Abilities in Magic Ranked
Spells in Magic are pretty easy to understand, even for first-time players; cast a spell, the spell does what it says. Simple. Activated abilities are a touch more complicated.
Read moreSpells in Magic are pretty easy to understand, even for first-time players; cast a spell, the spell does what it says. Simple. Activated abilities are a touch more complicated.
Read moreWhat are the priciest Aetherdrift cards that you want to see in your packs, the chase-iest of chase cards, the blingiest of the bling? Letโs take a look at everything in the main set and the Aetherdrift Commander precons to see whatโs preordering...
Read moreAetherdrift is fast approaching the MTG realm, or approaching at max speed, if you will. As avid MTG players, weโre dying to get our hands on the new cardboard. Whether youโre looking to go to the DFT Prerelease or start brewing your new Standard...
Read moreAetherdrift is especially exciting because it brings a burst of brand-new vehicles, a card type that pops up occasionally, but rarely in such numbers. Which DFT cards deserve a slot in your Cube, and what can they do?
Read moreItโs time for a fresh set, new mechanics, and a massive dump of legendary creatures jostling for a spot in our command zone. Aetherdrift has spawned a host of death race-themed commanders, with a particular focus on a cycle of 10 gold...
Read moreGreetings planeswalkers! This is a short companion guide to our much larger Aetherdrift Limited Set Review. Iโll be giving my picks for the four best commons and uncommons in Aetherdriftโs main set for each color.
Read moreAetherdrift is upon us, and itโs time once again to go over the setโs goodies and busts for Limited players. This is Magicโs first โracing set,โ and it incorporates a lot of tropes from that genre into its card design.
Read moreIn Magic, horrors are embodiments of fear that take form as grotesque, terror-inducing creatures. Thereโs a thin line between horrors and nightmares, and though theyโre aesthetically interchangeable in most settings, theyโre still distinct enough...
Read moreCard advantage specifically comes down to deckbuilding and opportunities during a game. What is card advantage, and why is it important? Let’s find out!
Read moreChanging the text of a card in Alchemy has proven unpopular, and oracle text adjustments remain grump-inducing, but when a card lets us do that as part of Magic, we love it! It feels like cheating, but in a totally safe way.
Read moreGroup hug is a strategy that can really only exist in Commander. It takes the political side of this multiplayer format and gives it shape in the form of an entire archetype, supported by years of cards that looked terrible in 1v1 MTG formats...
Read moreIf you want to do some broken things with Magicโs most busted card type, you have plenty of resources. Artifact decks have access to a host of powerful cost reducers that work exceptionally well with broken combo strategies.
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