Living Metal in MTG: Rules, FAQ, and Best Cards
Universes Beyond allows WotC to introduce different franchises to MTG. With The Brothers’ War and its artifact theme, the Transformers IP got its own Beyond treatment on 13 new cards.
Read moreUniverses Beyond allows WotC to introduce different franchises to MTG. With The Brothers’ War and its artifact theme, the Transformers IP got its own Beyond treatment on 13 new cards.
Read moreMagic is well-known for designing creatures that fall into one of two camps: either the weaker, more expensive card with a great ability, or the cheaper, over-statted creature with a drawback. Decayed falls into that latter category...
Read moreRecover probably belongs to that group of Magic: The Gathering mechanics that sounded better in the designers’ minds. It’s still a quintessentially Magic-al mechanic, though, since it’s all about using your graveyard as a resource.
Read moreI dare say that monarch isn’t one of Magic’s most popular mechanics. It’s only been featured in two sets so far, and it’s not particularly strong at first glance. I really like it, especially as a theme for Commander decks. I think it...
Read moreToday we’re diving deep into MTG’s mana symbols and the order that they appear on cards. We’ll also see why Atraxa, Praetor’s Voice and Witch-Maw Nephilim have their mana values the way they do and not just some random organization.
Read moreSome people love the challenges and the extra power companions can bring, while other players get tired of battling a Lurrus or Yorion deck again and again. Today we’re going over all there is to know about companion rules, the power level...
Read moreDeathtouch is bound to appear in your games as one of MTG’s evergreen mechanic. It shows the flavor of venom or poison or just a deathly gaze.
Read moreProtection is probably Magic’s most commonly misunderstood mechanic. Having always been an evergreen keyword, the full text for it is rarely printed on cards anymore and questions get asked nearly every day on what it actually protects your...
Read moreIf you ask an MTG player if the liked a random MTG set or not, chances are that they’ll tell you about the set’s mechanics. “Sure, I remember Ravnica. Populate was cool, and cipher was total garbage.” In this example, cipher is a keyword ability...
Read moreClash is a mechanic often remembered as a failure, if it’s remembered at all, more than a dozen years after the last clash cards were printed. But Mark Rosewater’s elegy for the mechanic is more nuanced: “I consider it a noble but failed...
Read moreHello, planeswalkers! I hope you have your bags packed because we’re on our way to Transylvania. MTG has created wonderfully detailed worlds, histories, and characters, but it doesn’t hurt sometimes to rely on well-known story material. With all...
Read moreMagic mechanics can get a little confusing sometimes, so we’re calling in the reinforcements. It’s me, I’m the reinforcements. Get it, reinforce-ments? I come prepared with rules knowledge and jokes!
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