All 13 Spirit Lords in Magic Ranked
A key piece of any good spirit deck are spirit lords, which have formed the backbone of multiple competitive Constructed and Commander decks.
Read moreA key piece of any good spirit deck are spirit lords, which have formed the backbone of multiple competitive Constructed and Commander decks.
Read moreBlue isn’t considered much of a creature color, but it boasts some of the most obscenely strong creatures in the game, many of which come down at instant speed.
Read moreEnchantments in green weren’t very prominent back when Magic was first starting. Now there are a ton of green enchantments out there that synergize greatly with the most viable strategies in this color.
Read moreHave you ever opened a booster pack and found a damaged card? Maybe it was miscut, crimped, or even printed with parts of another card. Before you toss it aside, hold up! You might be holding a cool oddity collectors are willing to pay for.
Read moreMost white aggressive and midrange decks are filled to the brim with creatures, and each set adds another white rare or mythic creature to the “best white creature” conversation.
Read more+1/+1 counters are an essential part of Magic. One of my favorite things to do in Magic is to put some dice on some cards, and the modular mechanic is a great start for any of these decks.
Read moreStick around if you want to learn about the best green removal spells. You’ll find the key interactions and synergies that some of these green removal spells have to exploit their full potential along the way.
Read moreAs creatures in MTG keep getting stronger and stronger, it’s always good to evaluate how the old and new allies fit together. Let’s see what allies have to offer in MTG.
Read moreAvatar’s earthbending mechanic is capable of making the land fight for you, like a big chunk of animated rock.
Read moreThe popularity of the Commander format has driven WotC to release more and more Commander- related products and design MTG sets with Commander in mind. But that’s not necessarily a bad thing, because you have the chance to appeal directly to...
Read moreWhite. Blue. Black. Red. Green. These are the five colors of mana in MTG, and long ago, they used to live together in harmony. That is, until the Fire Nation Attacks.
Read moreWhite’s good at many things: combat tricks, protection, token generation, cheap removal, and so on. What do all these card types have in common? They’re all better at instant speed!
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