All 20 Saprolings and Thallids in Magic Ranked
Saprolings are Magicโs classic 1/1 green creature token. Theyโve been used for years as chump blockers, Skullclamp targets, and easy convokers.
Read moreSaprolings are Magicโs classic 1/1 green creature token. Theyโve been used for years as chump blockers, Skullclamp targets, and easy convokers.
Read moreLands donโt really have a color in traditional MTG. But in Commander, a cardโs color identity is determined by the colors of pips on the cards, which restricts lands to the color identity of the deckโs commander. So โwhiteโ lands are just lands...
Read moreEdicts are a classic form of removal dating back to Diabolic Edict. Itโs a powerful form of interaction that circumvents several defensive abilities and can ruin strategies like Voltron that depend on a single large creature. But which of these...
Read moreMagic players seem to collectively agree that cards and sets have become more complicated than they used to be. Thereโs more text on cards these days, they interact with each other in complex ways, and some even have six cardsโ worth of text to...
Read moreCounterspells are a core part of blue strategies, and the cheaper they are, the better. But what if I told you thereโs a subset of counterspells that can be cast without spending any mana?
Read moreCard draw is fantastic as it gives you plenty of spells and the chance to hit your land drops. If your EDH decks need a little extra card draw, what not put it in the command zone so you have access to it every game?
Read moreIn addition to having an extremely limited card pool of Standard-legal sets from Fourth Edition to Scourge, Premodern has a small ban list aimed at the most powerful strategies that maintains the identity of the format.
Read moreThere’s no doubt that some of the best spells in Magic are red, but which red spells are the best? Letโs take a look at what makes a red spell great, and which ones top the list!
Read moreAfter playing Magic for years and experimenting with everything from one to five to no colors in my Commander decks, there’s a refreshing simplicity to putting together a red deck that just cares about doing damage and getting the job...
Read moreHave you ever explored fungi in Magic: The Gathering? These fascinating creatures have evolved from humble beginnings into a captivating and powerful theme thanks to their unique abilities and synergies.
Read moreBlue: the color of instants and ingenuity. It has some of the greatest artifact synergies in the game based on its love of knowledge and desire to conquer enemies with intellect in the form of complex, powerful, magical machines.
Read moreAzorius planeswalkers occupy the most controlling of the color pairs, but how is that reflected in their abilities, and are they actually any good?
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