All 5 Planets in Magic Ranked
Edge of Eternities brings its fair share of new card subtypes and mechanics, including a cycle of mythic rare lands. Not just any lands. Planets!
Read moreEdge of Eternities brings its fair share of new card subtypes and mechanics, including a cycle of mythic rare lands. Not just any lands. Planets!
Read moreEdge of Eternities and associated sets has a total of 40 commanders, and introduced 23 new commanders to Magic. But which ones are the best?
Read moreHere are my picks for the best commons and uncommons for each color in Edge of Eternities to arm you with a bit of extra information ahead of your drafts. These will absolutely change as the format progresses, so take these picks with a pinch of...
Read moreEdge of Eternities brings a unique space opera flavor to Magic, and along with it come powerful artifacts and spells that deepen blueโs card pool, with some surprisingly powerful entries.
Read moreBlackโs themes in Edge of Eternities are very tied to the new mechanic void, a riff on morbid and revolt, so expect a few sacrifices going on. Oh, and artifacts too.
Read moreEdge of Eternities is Magic’s first big space opera themed set and Iโm so here for it! Today, weโre going to go over this wild new Magic set to review every card for use in Sealed and Draft.
Read moreLike any fantasy universe, Magic has its fair share of big baddies across the Multiverse. Phyrexians. Slivers. Birds. But none are as horrifying (or as wiggly) as the Lovecraftian Eldrazi creatures. Theyโre a fan favorite race of tentacle...
Read moreWe here at Draftsim respect people of all backgrounds and from all communities, so rest assured when I talk about the honorable and established โmana dorkโ in Magic, I mean it with the utmost respect. And as someone who went through the gamut of...
Read moreThe Magus cards have abilities that mimic famous or infamous MTG cards. They’ve garnered a wide variety of opinions and some strong feelings.
Read moreTutors are a big deal in Magic. Whether youโre playing 60-card Constructed or 100-card singleton Commander, tutors add a layer of consistency to any deck. Theyโre considered some of the most powerful effects in Magic, to the point where some...
Read moreCounterspells are some of the most ubiquitous instants, and are one of the main reasons youโre allowed to interact and cast spells on an opponent’s turn. But what are counterspells, how do we cast them, and which are the best?
Read moreImagine your opponent kept a two-land hand filled with 3-drops just waiting to draw that third land. Youโre on the play, and on turn 3 you nuke their tapped dual land with Stone Rain.
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