The 29 Best Squirrels in Magic Ranked
Magic is a game for everybody, from the casual player who wants fun cards to the spike that wants to pile on infinite combos. Squirrels are great for both ends of that spectrum.
Read moreMagic is a game for everybody, from the casual player who wants fun cards to the spike that wants to pile on infinite combos. Squirrels are great for both ends of that spectrum.
Read moreWhen I was first learning to play Magic last millennium, the first “combo” I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Kaldheim, we have the boast mechanic.
Read moreI didn’t really play Draft during Conspiracy’s format, but I still regret not playing a Conspiracy Draft when I had the chance. One of the things that fuels that regret so much are conspiracy cards.
Read morePreparing for the Alchemy portion of the Neon Dynasty Set Championship was an exercise in solving a puzzle with incomplete information. What if we combined the successful top end of the Orzhov Sewer deck with an aggressive lower curve? Enter...
Read moreToday I have a quick rundown on the art of cutting cards for you, an important skill for every drafter to have. I’ll show you this by going through an example deck in detail and arriving at the final 40 together.
Read moreOne of my favorite things about the game is having the ability to search for answers to any given situation, be it to find the perfect answer to my opponents’ resilient threat or thread the needle and combo off on the last possible turn. We’ve...
Read moreBuilding an EDH deck used to be as simple as picking a theme and scouring Gatherer for cards that might work. The process has evolved quite a bit since then and now there are plenty of resources, websites, and communities that are so useful I...
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreI chose to use the pandemic to build a few Commander decks for when I was allowed back out into society. One build that I really wanted to do was shrines. The deck needed a revamp, so here we are!
Read moreAzorius Control has been a powerful archetype for longer than I’ve been playing Magic. So today let’s take a deep dive into it and how it works in Pioneer.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, let’s delve into what intimidate is and how it works in...
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