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HomeAuthor page: Steve Vrooman

Author page: Steve Vrooman

Collecting
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The 39 Best Simic Card Draw Cards in Magic Ranked

The 39 Best Simic Card Draw Cards in Magic Ranked

Steve Vrooman February 27, 2026 Collecting, Deckbuilding, MTG Cards

Green and blue, together called Simic after the Ravnican guild of said colors, are in an interesting space in Magic. The worst color pair for years in Limited, Simic in casual Commander is arguably the best color pair (Relax! I said...

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MTG Cards
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Sneak in MTG: Rules, History, and Best Cards

Sneak in MTG: Rules, History, and Best Cards

Steve Vrooman February 24, 2026 MTG Cards, MTG Rules

Ninjutsu’s just fun to play with. It adds an interesting complexity to the combat step, and I’m all for anything that allows this kind of ability to show up in more sets. But sneak is very different than ninjutsu in some key ways...

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Collecting
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The 35 Best Wurms in Magic Ranked

The 35 Best Wurms in Magic Ranked

Steve Vrooman February 19, 2026 Collecting, Deckbuilding, MTG Cards

As opposed to worms IRL and “wyrms” in D&D, wurms in Magic are “green’s size and savagery epitomized” according to Doug Beyer, and have been since the first wurm was printed in Alpha: Craw Wurm.

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Collecting
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The 64 Best (and Cutest!) Tokens in Magic, FAQ, and More

The 64 Best (and Cutest!) Tokens in Magic, FAQ, and More

Steve Vrooman February 18, 2026 Collecting, MTG Cards

Time to talk tokens! What types of tokens can you play? What are the rules around them, and how can you use them to customize your deck? Let’s find out.

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Collecting
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All 21 Talismans in Magic Ranked

All 21 Talismans in Magic Ranked

Steve Vrooman February 13, 2026 Collecting, Deckbuilding, MTG Cards

In traditional lore a Talisman is an object imbued with magic that can bring luck or healing or protection. But what are the Talismans in Magic, and why do you absolutely need to play more of these in your Commander decks?

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Collecting
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The 34 Best Stifle Effects in Magic Ranked

The 34 Best Stifle Effects in Magic Ranked

Steve Vrooman February 13, 2026 Collecting, Deckbuilding, MTG Cards

There are many variations of Stifle effects. Some just counter activated abilities. Others triggered abilities only. Either way, they’re great alternatives to deal with abilities that a normal counterspell can’t interact with.

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MTG Cards
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Incubate in MTG: Rules, History, and Best Cards

Incubate in MTG: Rules, History, and Best Cards

Steve Vrooman February 13, 2026 MTG Cards, MTG Rules

March of the Machine introduced the MTG community to the first transforming double-faced token. And incubators turned out to be pretty cool!

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Collecting
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The 36 Best Blue Green (Simic) Lands in Magic

The 36 Best Blue Green (Simic) Lands in Magic

Steve Vrooman February 12, 2026 Collecting, Deckbuilding, MTG Cards

Dual and specialty lands are the bread and butter of competitive Magic. In no color pair is this truer than in Simic.

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Collecting
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The 16 Best -1/-1 Counter Commanders in Magic Ranked

The 16 Best -1/-1 Counter Commanders in Magic Ranked

Steve Vrooman February 10, 2026 Collecting, Commander, Deckbuilding, MTG Cards

Why buff your board up with +1/+1 counters when you can shrink everything down with the right -1/-1 counter commander instead?

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Deckbuilding
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The 25 Best Jesper Ejsing Art Pieces in Magic Ranked

The 25 Best Jesper Ejsing Art Pieces in Magic Ranked

Steve Vrooman February 6, 2026 Deckbuilding, MTG Cards, MTG Community

With nearly 300 MTG cards attributed to his name, Jesper Ejsing is one of the most prolific Magic artists, and always finds ways to surprise and delight.

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Collecting
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All 24 Theros Gods in Magic Ranked

All 24 Theros Gods in Magic Ranked

Steve Vrooman February 2, 2026 Collecting, Deckbuilding, MTG Cards

The plane of Theros is loosely based on Greek and Roman mythology, and gave us Magic’s first pantheon of gods, which has expanded with repeat visits.

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Collecting
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Ward in MTG: Rules, History, and FAQ

Ward in MTG: Rules, History, and FAQ

Steve Vrooman January 30, 2026 Collecting, Deckbuilding, MTG Cards, MTG Rules

Ward became evergreen from the moment it hit Magic, and while it’s used maybe a bit too often these days, it’s a great alternative to the obnoxious protection abilities of the past.

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