Unlocking MTG Arena’s Cheesy Hidden TMNT Emote
Want to find a secret, TMNT-themed emote in MTG Arena? Follow these simple steps.
Read moreWant to find a secret, TMNT-themed emote in MTG Arena? Follow these simple steps.
Read moreShark Shredder has massive potential, and this Rakdos combo puts that power on full display.
Read moreThe new sneak mechanic is quite similar to ninjutsu, but there are some key differences you should know before you build decks around it.
Read moreNinja Teen packs an insane amount of value for a single card, and it fits like a charm in most black Commander decks.
Read moreToday I look at several tables perfect for playingย Magicย that fit various budgets and preferences. I highlight several key features to look out for when picking a table and figure out the best one you can buy.
Read moreHave you ever looked at a goblin and wished your little guy was just a bit bigger? Then do I have the creature type for you!
Read moreWe all know the Rat Colony/Relentless Rats decks. This established archetype has received a new commander from Teenage Mutant Ninja Turtles: Rat King, Verminister!
Read moreIf youโve ever touched a Magic set, youโve probably seen +1/+1 counters, as theyโre almost always there. They might not be a meaningfully supported archetype in most sets, but you still find them, often as a boon for doing something simple.
Read moreThis sneakily powerful new 1-drop artifact enables several different instant win combos in Commander and beyond.
Read morePlayers need ways both to protect their graveyard and disrupt opposing ones. This niche slice of Magic interaction is handled well by graveyard shufflers, effects that shuffle a few cards from a graveyardโor the entire thingโinto a library.
Read moreThe combat phase is one of the most complex and interesting in all of Magic. Understanding the dance of attackers and blockers is necessary, but sometimes one wonders if it could be simplified. What if you just bypass blockers altogether with...
Read moreWhen new players begin building Commander decks, players often offer them a range of ratios to work with. You want about forty lands, ten card draw effects, ten ramp spells, etc. Ramp and card advantage always pop up in these lists for a simple...
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