Last updated on August 17, 2026

Haliya, Guided by Light (Edge of Eternities) - art by Kieran Yanner

Haliya, Guided by Light | Illustration by Kieran Yanner

August 10โ€™s sweeping Standard bans have ushered in the return of the beloved Soul Sisters archetype, defined by pairing cheap lifegain enablers with aggressive threats to overwhelm your opponents. Different flavors of Soul Sisters (or Orzhov () Aggro or Orzhov Amalia, in this format) have reliably top 16โ€™d of MTGO Challenges since the bans. Iโ€™m breaking down a list from Fridayโ€™s Challenge, piloted by ejk:

Deck credit: ejk

The Soul Sisters

Soul Warden - Illustration by Randy Gallegos

Soul Warden | Illustration by Randy Gallegos

The term โ€œSoul Sisterโ€ comes from Soul's Attendant and Soul Warden, the OG examples of cheap creatures that gain life whenever a creature enters. Standard has more than a few riffs on that template that made the deck.

Iโ€™ll speak more on Haliya, Guided by Light later; for now, letโ€™s focus on the more traditional Soul Sisters. Aunt May and Hinterland Sanctifier are closest to the traditional Soul Sister as cheap creatures. Case of the Uneaten Feast is an enchantment, which has negative synergy with its fellows but a Soul Sister that doubles as a late game engine helpsd the deck grind through complex board states. Its ability to grind, which will be explored in the next sections, are key to the deckโ€™s success.

Lifegain Payoffs

Amalia Benavides Aguirre is the star of the show in lifegain payoffs, an Ajani's Pridemate power crept for the 2020s. Exploring when you gain life does make a small difference since you donโ€™t always get the +1/+1 counter but the exchange is worth it as you smooth out your draws tremendously. Youโ€™ll probably draw a few lands and filter away redundant Soul Sisters or dig to removal while smacking your opponent around. My best Amalia attacked as a 6/6 on turn 3.

Moseo, Vein's New Dean

Moseo, Vein's New Dean is a major inclusion from Secrets of Strixhaven. Two bodies means two lifegain triggers and the infusion ability is another source of card advantage through the late game.

Starscape Cleric and Lunar Convocation give the deck inevitability. The life drain breaks through board stalls because youโ€™re still pressuring your opponent, plus both cards represent multiple bodies. Convocation is even more card advantage, and you have the life to spare.

Watch how you play your lands around Lunar Convocation. Sometimes the easiest way to get a Bat is tapping a Starting Town for colored mana, even with another land, or shocking yourself with Godless Shrine and Multiversal Passage.

Disruption

The deckโ€™s interaction suite is fairly light as it focuses on proactivity. Emptiness, Erode, and Strategic Betrayal do most of the heavy lifting here.

Deep-Cavern Bat, Clarion Conqueror and Voice of Victory attach disruption to bodies, which is necessary since the deck canโ€™t afford too many spells that donโ€™t trigger the Soul Sisters.

MVP: Haliya, Guided by Light

Haliya, Guided by Light

In my short time playing ejkโ€™s deck, no card has impressed me more than Haliya, Guided by Light.

Much of it has to do with warp. Playing Haliya for often means you can sequence it with other cheap creatures for multiple lifegain triggers in a single, explosive turn. Haliya also sees itself enter, a rarity for a Soul Sister. Since you get to recast Haliya, it also represents two bodies entering to trigger your lifegain synergies across multiple turns.

More importantly, Haliyaโ€™s card draw is very easy to enable every turn. Aggro and card advantage are best friends; having more resources makes it easier to pressure your opponents, plus it gives the deck better odds in the late game.

How Did Standard Bans Make Room For This Deck?

Of last Mondayโ€™s bans, Badgermole Cub specifically made room for the deck. With Cub in the format, decks needed to cram as much efficient removal in their list as possible. Cards like Requiting Hex and Bitter Triumph were necessary to answer the Cub, but this creature-centric deck couldnโ€™t support so many non-creature spells.

Removing the most efficient threats relaxed the removal requirements, giving players a chance to explore more proactive and synergistic builds that werenโ€™t as fast as Cub and couldnโ€™t support the removal to answer it.

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