Will of the Council in MTG: Rules, History, and Best Cards
Voting mechanics take different approaches to how voting matters and how they pay you out, but today, weโre looking at the original: will of the council.
Read moreVoting mechanics take different approaches to how voting matters and how they pay you out, but today, weโre looking at the original: will of the council.
Read moreAffinity is one of MTGโs most broken mechanics, alongside storm and others, and the term is synonymous nowadays for playing a lot of artifacts. Affinity for artifacts decks saw a lot of play in plenty of Constructed formats to the point of...
Read moreI started playing Magic right around the tail end of the Lorwyn/Shadowmoor block. Lorwyn also came with a lot of mechanics, way more than we see in current Standard sets. Tribal themes, champions, clash, changelings, hideaway, and the topic of...
Read moreTheft cards let you keep control of your opponentโs spells permanently. They often exile or copy spells and grant you the ability to cast or maintain them as though they were your own.
Read moreThere are plenty of ways to rank Magic cards, but thereโs one specific art trend in Magic thatโs always been of interest to me: cuteness.
Read moreToday, we take a look at all the Karn planeswalker cards printed in MTG. Some are pretty powerful and format-defining, while others are hardly so.
Read moreWarlocks are mages who obtain power via contracts with magical entities. While the warlock type isnโt exclusive to black, the vast majority of them are black because they often sell a part of themselves to obtain power
Read moreTokens, punchouts, and placeholder cards have long added value and utility to the last, nonplayable slot in our booster packs, but about a quarter century into its history, Magic added something new: Art Series cards.
Read moreDrawing cards is one of the best things you can do in just about any card game, Magic included. Today Iโm going to be breaking down some of the best card draw spells across all of blue.
Read moreThereโs an intrigue to X-spells in Magic; theyโre naturally modal, and they [mostly] scale as the game continues and you have access to more and more mana. Thereโs also a lot of X-spells available, from fireballs to mass draw spells.
Read moreMagic is a game with a lot of different formats, each with their own distinct power levels and format identities. Due to the wildly varying power levels across these formats, the average price of a Magic deck can depend heavily on the type of...
Read moreSpellslinging is a favorite pastime of mages and wizards of all sorts, and many Magic decks are built entirely around casting instants and sorceries. Itโs easy enough to determine what sorts of instants and sorceries you plan to sling, but how...
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