All 12 Outlast Cards in Magic Ranked
โOutlast has the problem where the cards look worse than they actually are,โ wrote Mark Rosewater of the unpopular Khans of Tarkir mechanic. Maybe these cards are more useful than you remember?
Read moreโOutlast has the problem where the cards look worse than they actually are,โ wrote Mark Rosewater of the unpopular Khans of Tarkir mechanic. Maybe these cards are more useful than you remember?
Read moreMany years have passed since the introduction of planeswalkers as a card type in Magic. And now, on the gameโs 30th anniversary, weโre getting an all new card type: battle.
Read moreWith the release of Dominaria United we were greeted by the return of some fan-favorite mechanics. One of those are sagas. Read ahead is a mechanic that gives sagas something new to play with and makes them much more versatile.
Read moreMTG has plenty of 3-mana counterspells that we can all use when we need them. Today we will take a look at the best 3-mana counterspells and where they fit into the Magic landscape.
Read moreWhat can these Dragonlords do for your builds? What formats do they thrive in, and what builds do they fit into perfectly? Do I always talk in questions? No, but itโs a great way to set up a segue to the rest of the list.
Read moreCommonly confused with the newer permanent type, a creature with plainswalk isnโt the same as a planeswalker! Itโs not used much these days (in fact itโs not been used very much at all), but itโs part of Magicโs history, so I thought we should...
Read moreMTG Arena introduced the Mastery Emporium, which is altogether a small, but useful quality-of-life change that makes the client better to use. The change happened mostly in the background, so Iโll clue you in on how it works.
Read moreLands are a foundational part of Magic: The Gathering. Mechanically, lands are the primary way players generate mana to cast spells. Flavorfully, they represent locations planeswalkers have bonded with from across the multiverse.
Read moreWilds of Eldraine brought a selection of new mechanics along with it, including bargain as the โitโs just kickerโ mechanic of the set. It makes a lot of spells quite a bit better for (potentially) just a small added cost.
Read moreArchers in MTG are a creature type well-equipped to deal with opposing creatures at a distance. Because of their long-range weapons, they present a menace to enemy fliers, often having reach or an activated ability that deals direct damage to...
Read moreShock lands have been a staple of Constructed MTG ever since their printings, and their best feature is entering untapped by paying 2 life.
Read moreAdvisors are surprisingly popular in Magic: The Gathering. Which advisors should you run in your Archimandrite deck? Is there a way to build an advisors deck sans-Archimandrite?
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