Here’s Exactly How the Combat Phase Works in Magic
Although control connoisseurs and board wipe buffs may disagree, combat is the main focus of most MTG decks.
Read moreAlthough control connoisseurs and board wipe buffs may disagree, combat is the main focus of most MTG decks.
Read moreIt looks like sealed collector booster boxes of The Brother’s War are increasing in price due to the crazy number of valuable serialized artifact cards that could be inside! Is it worth it to buy, or is it just a bubble?
Read moreAssembling an aggressive and fast mana base is the usual next step to powering up an EDH deck. Many players achieve this by โdoublingโ their mana; surprising opponents with a single huge turn to pull ahead of the rest of the pod.
Read moreThis crazy new combo uses a legendary creature from Marvel Super Heroes to give you infinite combats and infinite damage! Not only that, but it’s possible in every format (except pauper). That means you can even do it in draft if...
Read moreCommon legends use to be a bit of an oddity, and the ones we’ve had floating around were never all that good. But Universes Beyond is changing the game for common commanders.
Read moreWhen it comes to wiping away your opponentsโ permanents, you often rely on your favorite go-to options, but efficiency doesnโt necessarily translate into budget. The good news? You donโt need to spend a fortune to reset the board, as there are...
Read moreGrixis has plenty of combos. Not only do combos fit flavorfully within the shard, but they also make good mechanically sense: The color combination of tutors, card draw, and permission has no trouble assembling and defending combos.
Read moreMany players find an affinity to one of the five colors because it suits their playstyle or the flavor they love. Picking a mono-color commander is one of the best ways to get to the heart of what your favorite color does and show it off to your...
Read moreGreen creatures come in different flavors, from mana dorks to elfball support to gigantic game-enders.
Read moreCombat is one of the core elements of Magic: The Gathering, and more often than not, there are tools that let our creatures come out on top over time. One of the most powerful ways to do so is by making them indestructible.
Read moreโBudgetโ is mostly about working around the incredibly expensive cards like original dual lands and fast mana options, and decks can still operate without those, though at the cost of deck efficiency.
Read moreWay back in the Time Spiral block we were shown a pair of timeshifted cards with a strange new ability: poisonous. This was not only a callback to the poison counters that were sporadically printed between Legends and Visions, but also a...
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