Tenth Edition Spoilers and Set Information
Released between Time Spiral block and Lorwyn, Tenth Edition was huge. The last of the Core Sets is no ordinary set though, with a few tricks up its sleeve.
Read moreReleased between Time Spiral block and Lorwyn, Tenth Edition was huge. The last of the Core Sets is no ordinary set though, with a few tricks up its sleeve.
Read moreCodenamed “Mirage Jr.”, Visions was the tenth ever Magic: The Gathering expansion set, and its original card pool was drawn from Mirage overflow. What exactly made this such a strong Magic set, and what cards from 1997 are still played?
Read moreReleased after Theros and before Khans of Tarkir, Magic 2015 (M15) was the last of an era that started with M10. The idea of keeping a core Magic set to reprint generic cards while adding new ones, and having distinct draft themes to make them...
Read moreAlchemy is a format that allows you to play with Standard cards, digitally-rebalanced cards, and digital-only cards and mechanics exclusive to MTG Arena. These digital-only cards are also legal in Arena Eternal formats like Historic and...
Read moreBack before Universes Beyond became a common concept in Magic, there were still a few crossover products in MTG. One of these crossovers was with the popular animated series My Little Pony: Friendship Is Magic.
Read morePost Malone’s two million dollar The One Ring made people take notice of Magic finance who never really had before. And although individual cards can go through the roof, we thought a look into the prices of whole Magic sets would be...
Read moreDebuting in early 2004, Darksteel is the second set in the Mirrodin block and it continues the artifact-heavy theme established by Mirrodin. But while Mirrodin was a safe set without many development problems, Darksteel provoked the most bannings...
Read moreNow we’re getting Universes Beyond, WotC’s idea of a crossover series that will help them reach wider audiences. Let’s go through the facts first, or at least what we know so far!
Read moreMagic has always loved visiting new realms and new planes, so it shouldn’t be too surprising that its Universes Beyond products take players to other fantastical and sometimes horrifying worlds. Strap on your Big Iron and grab some Radaway: we...
Read moreMagic said goodbye to Core Sets in 2015 with Magic Origins, but players felt their absence, and they made a triumphant (?) return with Core Set 2019. Was it everything players missed about Core Sets while they were gone, and were there any...
Read moreIconic Masters isn’t a bad set by any means; it was just poorly marketed. This Masters set seemed to promise some of Magic’s most, you know, iconic cards in an all-reprint set, but that “promise” was only half-delivered. Or perhaps never actually...
Read moreMagic Origins focused on the simple designs and toned-down complexity players expected from the summer set, and experimented in a few areas foreign to the typical Core Set. From an emphasis on story elements to the introduction of new mechanics...
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