MTG Turbulent Lands: What Are They and Where Can You Find Them?
The turbulent lands are a new cycle of Commander-focused lands from Secrets of Strixhaven, and they’re prefect mana fixers for casual EDH decks.
Read moreThe turbulent lands are a new cycle of Commander-focused lands from Secrets of Strixhaven, and they’re prefect mana fixers for casual EDH decks.
Read moreThere’s a cost associated with every benefit in Magic. Shocklands cost life to enter untapped. Dual lands have drawbacks that can sometimes be mitigated. But today I’m looking at a land that plays with tempo: the slow lands.
Read moreThere are some incredibly powerful lands that can warp whole formats, even if they don’t quite reach the pinnacle of Magic power level. But what are the best lands in all of Magic?
Read moreWizards have been a fan over the last few years of giving us new dual land cycles split over multiple Magic sets. Wilds of Eldraine and The Lost Caverns of Ixalan teamed up to give us a cycle of Restless creature lands, and here are the...
Read moreBlah blah blah fetch lands, blah blah blah shock lands. Okay, but what about filter lands? Filter lands are honestly a little underrated. I mean, while these lands might be less popular in some cases, they’re phenomenal the times when you can use...
Read moreDual lands are essential in MTG, and there have been plenty of dual land cycles printed over the years. Some of them are better than others, and it’s easy to decide between one or another depending on the deck and the format you’re playing. Today...
Read moreA lot of legendary lands actually feel legendary. They’re key combo pieces or can warp the game around them. Many are very expensive chase cards across the history of the game.
Read moreMagic released Mirrodin in 2003, the first artifacts-themed set since Antiquities. And nowhere was the feel of that new plane more visceral than in a new cycle made for the set: artifact lands.
Read morePlains, Island, Swamp, Mountain, Forest. Something that every Magic player has in common is that they learned how to play with these basic lands. But what, you might ask, is the coolest, rarest, most impressive basic land to sleeve up for only...
Read moreThe key to building a great Magic deck is good mana fixing. There have been plenty of decks in Magic’s history that have had all of the pieces they need but failed because of inadequate ways to fix their mana. There have been dozens of dual land...
Read moreAh, lands. Arguably Magic’s most important card type. They make the game go ‘round, after all. Lands are a source of mana, without which you literally wouldn’t be able to do anything. But they can also be useful in loads of other ways. I wanna...
Read moreEverybody knows dual lands are helpful. They help you balance out your land count and fix your mana to be more consistent. It can be hard to strike a good balance with just basic lands, and you can sometimes find yourself not getting enough mana...
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