Rebound in MTG: Rules, History, and Best Cards
Rebound’s the perfect mechanic for anyone who likes their spells so much that they just wish they could cast them twice.
Read moreRebound’s the perfect mechanic for anyone who likes their spells so much that they just wish they could cast them twice.
Read moreIn white, there are lots of commanders the put unique spins on established archetypes like auras and niche combo commanders.
Read moreWhen looking for powerful cEDH commanders, combo potential is often the deciding factor. These are the commanders that donโt just support a game planโthey are the game plan.
Read moreWhat counts as โjankyโ in MTG? Looking at the origins of the word in African American slang, most dictionary etymologies guess itโs a version of โjunkyโ from the โ80s, but an interesting deeper dive suggests it might have started as a version of...
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreMidrange decks are especially promising in Commander. The format allows for plenty of time to set up a grindy value engine while the players who spend too much time durdling around can be vulnerable to a deck that can pivot in an instant. But...
Read moreWhite has a whole array of ways to pump a creature, or two creatures, or your entire squad, in the form of enchantments, planeswalkers, and also your run-of-the-mill instant speed combat tricks.
Read moreSagas are one of the newer card types, introduced back in Dominaria. Theyโve quickly become a great addition to the game and have created a lot of fun interactions. Some of these cards, like Urzaโs Saga, are also very strong pieces for...
Read moreReplacement effects are Magicโs built-in rules that modify or tweak game events before they happen. They can also get quite messy, though, so let’s break down the ins and outs of how replacement effects work in MTG.
Read moreCard advantage specifically comes down to deckbuilding and opportunities during a game. What is card advantage, and why is it important? Let’s find out!
Read moreSimic has some of the scariest commanders, especially in casual play. But what about the lesser-known commanders?
Read moreThe previous two Mystery Booster sets were some of the best products WotC ever created, and now weโll have a crossover between Commander Legends and Mystery Boosters as the ultimate Commander drafting set.
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