Siege Cards in MTG: Rules, History, and Best Cards
Many years have passed since the introduction of planeswalkers as a card type in Magic. And now, on the gameโs 30th anniversary, weโre getting an all new card type: battle.
Read moreMany years have passed since the introduction of planeswalkers as a card type in Magic. And now, on the gameโs 30th anniversary, weโre getting an all new card type: battle.
Read moreWith the release of Dominaria United we were greeted by the return of some fan-favorite mechanics. One of those are sagas. Read ahead is a mechanic that gives sagas something new to play with and makes them much more versatile.
Read moreMTG has plenty of 3-mana counterspells that we can all use when we need them. Today we will take a look at the best 3-mana counterspells and where they fit into the Magic landscape.
Read moreWhat can these Dragonlords do for your builds? What formats do they thrive in, and what builds do they fit into perfectly? Do I always talk in questions? No, but itโs a great way to set up a segue to the rest of the list.
Read moreCommonly confused with the newer permanent type, a creature with plainswalk isnโt the same as a planeswalker! Itโs not used much these days (in fact itโs not been used very much at all), but itโs part of Magicโs history, so I thought we should...
Read moreThe Eldrazi are some of the most menacing and powerful creatures in all of Magic. I like the way that sounds, so I put together this Kozilek, the Great Distortion decklist to really maximize that mission statement. Today Iโll go over the list...
Read moreBattle cry, while relatively low powered, transcends Limited play and has some interesting applications in Constructed formats, especially Commander. Its potential includes a certain Neon Dynasty commander that’s broken into the top 10 most...
Read moreLands are a foundational part of Magic: The Gathering. Mechanically, lands are the primary way players generate mana to cast spells. Flavorfully, they represent locations planeswalkers have bonded with from across the multiverse.
Read moreWilds of Eldraine brought a selection of new mechanics along with it, including bargain as the โitโs just kickerโ mechanic of the set. It makes a lot of spells quite a bit better for (potentially) just a small added cost.
Read moreSupport’s easy enough to understand. It’s an older mechanic that might have some cool synergies if youโre brewing decks with flicker and counters in mind.
Read moreArchers in MTG are a creature type well-equipped to deal with opposing creatures at a distance. Because of their long-range weapons, they present a menace to enemy fliers, often having reach or an activated ability that deals direct damage to...
Read moreThere are a lot of places out there to get proxies, custom proxies, and cards printed. Many of the websites in this space definitely give off “shady vibes,” so it’s important to find somewhere you can trust to actually deliver...
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