The 28 Best Dual-Tribal Commanders in Magic Ranked
What happens when we get into commanders that support multiple creature types, and which ones play the balancing act best?
Read moreWhat happens when we get into commanders that support multiple creature types, and which ones play the balancing act best?
Read moreVampires are a pretty popular tribe in MTG. But have you ever wondered what the best vampire in all of Magic is? Iโve got the answer for you here today. The totally subjective, 100% true, definitely-not-biased list of the best vampires in all of...
Read moreLetโs get quite specific today and take a look at blue mana rocks. These artifact cards will help you to ramp up your blue strategies and fly ahead of the curve.
Read moreToday we will take a look at the best 3-mana counterspells and where they fit into a Magic landscape that’s becoming increasingly more streamlined and hostile towards expensive spells.
Read moreIn Magic, if you play with more than one color in your deck, you should probably use some dual lands to make it easier to cast your spells. After all, it sucks to be unable to cast your spells.
Read moreMagic’s assassin commanders were fairly limited to a few typal options in Dimir (UB) and a certain Mardu (WRB) monarch once upon a time, but Assassinโs Creed gave us a lot of legendary assassins for our command zone.
Read moreLieutenants in MTG work as partners for your commander, giving you extra abilities if your legend(s) of choice is in play.
Read moreThe Hobbit will soon be upon us, so it’s good to know what all the archetypes in the set will be all about! Dwarves and elves and goblins, oh my! There are plenty of new mechanics and fun cards we’ve seen so far, with plenty more to...
Read moreWhen a good blue player sits down at the table, theyโve got the game in the palm of their hand and everything that happens does so because they allow it. With these cards, you can become the master of your tables.
Read moreSometimes, I just want to pick a commander with a clear plan, jam a bunch of broken cards and combos, and see how far I can push the power level without diving all the way into optimized turn-two-win territory. Thatโs what bracket 4 is all...
Read moreA good control commander advances your gameplan while putting your opponents off-balance. And the best ones do this so well that they become notorious at controlling the game.
Read moreThe MagicCon Reality Fracture preview stream just ended, and we’re getting a TON of powerful In-Universe cards. They’re pulling out all the stops for this one.
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