Loyalty Counters in MTG: Rules, History, and Best Cards
Planeswalkers ebb and flow in importance as Magic shifts its priorities, but they all share one thing in common: loyalty counters.
Read morePlaneswalkers ebb and flow in importance as Magic shifts its priorities, but they all share one thing in common: loyalty counters.
Read moreNearly every Standard set these days has some kind of “gimmick” designed (at least in part) to smooth out the Limited format, whether it’s Treasures in Forgotten Realms, Powerstones in The Brothers’ War, or kicker in Dominaria United. Crimson Vow...
Read moreDuskmourn’s mansion has many rooms, with each room bringing new enemies, horrors, and surprises around each corner. Turns out, there’s lots to unlock when it comes to room cards in MTG! It’s a pretty complex mechanic, I’m not gonna...
Read moreToday I share all about activated abilities. What they are, how they work, and how you can identify them on your cards. Let’s just jump right into it!
Read moreSometimes cards have two (or even four) modes and none of them are good enough alone, but the card is better for being flexible. Today is all about flexibility, because I’m going to take a look at the channel mechanic.
Read moreReconfigure is one of the main set mechanics of Neon Dynasty and acts as a means of giving life to equipment that you can turn into independent creatures. Reconfigure is a mechanic that takes a minute to understand, but it makes sense once you...
Read moreEdge of Eternities expands the sacrificial artifact token space further with its Lander tokens, which offer a meaningfully different form of advantage than previous artifact tokens.
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreNecromancers are usually messing with the graveyard in nefarious ways and bringing the dead back to fight again… but not always. Their powers also allow them to use the graveyard to heal and strengthen the living, renewing their allies while...
Read moreSpells in Magic are pretty easy to understand, even for first-time players; cast a spell, the spell does what it says. Simple. Activated abilities are a touch more complicated.
Read moreToday I’m going to talk about corrupted, how it interacts with poison counters and other relevant mechanics. Stay with me for a while and let’s see if the mechanic is worth our time or not. Here we go!
Read moreToday we’re taking a look at bloodrush, the Gruul mechanic for 2013’s Gatecrash. It isn’t necessarily the most powerful mechanic, but it’s probably the mechanic that best catches the Gruul aspect of attacking and making your creatures very big...
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