The 30 Best Modified Cards in Magic Ranked
The modified mechanic rewards you for upgrading your creatures in any of these ways, which gives new life to Voltron builds, counter-focused decks, and even go-wide token strategies.
Read moreThe modified mechanic rewards you for upgrading your creatures in any of these ways, which gives new life to Voltron builds, counter-focused decks, and even go-wide token strategies.
Read moreHow can you exploit a card type as powerful as artifacts in Commander? The best way is to seed a legend in your command zone that cares about artifacts explicitly.
Read moreSimply put, dog lords pay you off for filling your deck full of other dog creatures, though with roughly 150 dogs in Magic, only five really come close to reaching true lordship.
Read moreYou might be as surprised as I was to discover that mono-green has really strong cantrips worth playing, and today, we will go over the best ones and rank them!
Read moreInfect is a very powerful archetype to play in Commander. Instead of having to deal 40 damage or mill 90+ cards to take out one opponent, you only need to give them 10 poison counters. This makes infect one of the quickest and nastiest ways to...
Read moreWhat is the world coming to when red decks can counter their opponentsโ spells? Itโs not quite what it seems, but we will still take a look at these spells.
Read moreToday I take you on a journey to explore one of my favorite mechanics in the game: morph. This mechanic is nearly 25 years old and makes for some of the most exciting gameplay Magic has to offer. I explore how the mechanic works, how it plays...
Read moreYour Friendly Neighborhood Spider-Man is swinging in for Prerelease this weekend. This punchy guide will teach you everything you need for Spidey success, including the setโs mechanics, archetypes, themes, and top cards.
Read moreWhile +1/+1 counters are very common in MTG and almost every set has them, there are a few sets that prefer to use the more obscure -1/-1 counterpart. These are truly opposites, like light and dark. One strengthens, while the other weakens.
Read moreAh, lands. Arguably Magicโs most important card type. They make the game go โround, after all. Lands are a source of mana, without which you literally wouldnโt be able to do anything. But they can also be useful in loads of other ways. I wanna...
Read moreThe key idea behind a white cantrip is that you get some valueโlike lifegain, protection, or a temporary boostโwithout losing card advantage.
Read moreWhile not common in blue, pump spells do exist in Magic: The Gatheringโand they come with a unique twist. Unlike the straightforward buffs you see in red or green, blue pump spells often protect your creatures, change their form, or tilt combat...
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