All 36 Esper Mythics in Magic Ranked
Esper colors naturally lend themselves to value, card advantage, and a control game, and the color trio’s mythic rares take this to the extreme.
Read moreEsper colors naturally lend themselves to value, card advantage, and a control game, and the color trio’s mythic rares take this to the extreme.
Read moreAshiok doesnโt mind playing in the shadows, so letโs find out all about their cards and what the character has been up to.
Read moreHello, planeswalkers! We as a society are always trying to get the most out of everything. Discounts, special offers, Collector boosters, and of course getting extra anything. MTG is no exception to this, and weโre all looking for the extra...
Read moreSplicers are the artisans of New Phyrexia, formerly Mirrodin. These Phyrexian artificers have a common characteristic: Their main body is weak, but they bring a stronger 3/3 golem with them, which makes the splicer excellent as a blink and...
Read moreCreatures are arguably Magicโs most important card type. Formats are defined by the available creatures and the cards that answer them. Most games end in the combat phase, with creatures getting into the red zone and knocking your opponents to...
Read moreRecursive creatures have a long history in Magic, providing midrange players with the grindy cards they need to win the late-game long after their opponents have emptied their hands and are limping along. Letโs figure out the best recursive...
Read moreWith the release of Bloomburrow and dozens of bird cards, birds return to Standard and make a breakthrough in other formats like Pioneer. Every MTG set has a bird or two, so itโs always an excellent time to rank all of Magic’s best birds...
Read moreEveryone knows that feeling when you open a pack and see that deep orange symbol instead of a gold one, and Orzhov mythics are some of the best around.
Read moreThere are plenty of budget options you can play in Commander, and today I rank budget decks with plenty of power and variety despite not costing more than $100.
Read moreLands are among the gameโs most vital resources. Wouldnโt it be nice if you could have even more of them? Replay land effects that get lands back from the graveyard can maximize your mana base.
Read moreThere are plenty of incentives for drawing your second card each turn, but why not go bigger and reward yourself for drawing three cards a turn! What’s next, FOUR cards?
Read moreLet me give you a simple, though not all-encompassing, heuristic to improve your Magic play: When faced with multiple options for game actions, take whatever line spends the most of your mana in each turn. In general, the player who spends all...
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