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HomeAuthor page: Andrew Quinn

Author page: Andrew Quinn

Deckbuilding
00
The Ultimate Teenage Mutant Ninja Turtles Limited Set Review

The Ultimate Teenage Mutant Ninja Turtles Limited Set Review

Andrew Quinn February 23, 2026 Deckbuilding, Draft, Limited, Strategy

With the Heroes in a Half Shell joining Magic: The Gathering, so letโ€™s look at every card that you can find in Play boosters of TMNT and judge how theyโ€™re likely to play out in a prerelease or a local draft.

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MTG Cards
00
Everything You Need to Know About Activated Abilities in Magic

Everything You Need to Know About Activated Abilities in Magic

Andrew Quinn January 20, 2026 MTG Cards, MTG Rules

Today I share all about activated abilities. What they are, how they work, and how you can identify them on your cards. Letโ€™s just jump right into it!

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Deckbuilding
00
The Best Commons and Uncommons By Color for Lorwyn Eclipsed Draft

The Best Commons and Uncommons By Color for Lorwyn Eclipsed Draft

Andrew Quinn January 13, 2026 Deckbuilding, Draft, Limited, MTG Cards

Here, Iโ€™m going to go over my picks for Lorwyn Eclipsedโ€™s best commons and uncommons in each color to arm you with a bit of extra information about what you should take in your drafts.

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Deckbuilding
00
The Ultimate Lorwyn Eclipsed Limited Set Review

The Ultimate Lorwyn Eclipsed Limited Set Review

Andrew Quinn January 12, 2026 Deckbuilding, Draft, Limited, Strategy

Today, weโ€™ll look at every Lorwyn Eclipsed card that you can find in Play Boosters and how theyโ€™re likely to play out in the Limited format. It’s looking like quite the complex set!

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MTG Rules
00
Mana Value (CMC) in MTG: Rules and History

Mana Value (CMC) in MTG: Rules and History

Andrew Quinn December 23, 2025 MTG Rules

The launch of Magicโ€™s newest set, Strixhaven: School of Mages, brings an update to one of the longest standing terms used in the game. To make a long story short, โ€œconverted mana costโ€ (also known as CMC) is going to be replaced with a new term...

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MTG Cards
00
Protection in MTG: Rules, History, and Best Cards

Protection in MTG: Rules, History, and Best Cards

Andrew Quinn December 9, 2025 MTG Cards, MTG Rules

Protection is probably Magicโ€™s most commonly misunderstood mechanic. Having almost always been an evergreen keyword, the full text for it is rarely printed on cards anymore and questions get asked nearly every day on what it actually protects...

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Collecting
00
All 22 Shrines in Magic Ranked

All 22 Shrines in Magic Ranked

Andrew Quinn November 19, 2025 Collecting, Deckbuilding, MTG Cards

Today Iโ€™m going to be talking about shrines, an enchantment subtypes that gets new support once every few years.

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Deckbuilding
00
The Best Commons and Uncommons By Color for Avatar: The Last Airbender Draft

The Best Commons and Uncommons By Color for Avatar: The Last Airbender Draft

Andrew Quinn November 11, 2025 Deckbuilding, Draft, Limited, MTG Cards

Here are my picks for the best commons and uncommons from Avatar: The Last Airbender. We’ll look at each color to arm you with a bit of extra information as to what you should take in your drafts.

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Deckbuilding
00
The Ultimate Avatar: The Last Airbender Limited Set Review

The Ultimate Avatar: The Last Airbender Limited Set Review

Andrew Quinn November 10, 2025 Deckbuilding, Draft, Limited, Strategy

Here we are, at the final set of 2025. Let’s walk through Avatar: The Last Airbender card by card and see what stands out in Limited.

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Collecting
00
Whatโ€™s in an MTG Mystery Booster? Is it Worth Buying?

Whatโ€™s in an MTG Mystery Booster? Is it Worth Buying?

Andrew Quinn October 27, 2025 Collecting, MTG Products, Set Overview

In the before times (2019 to be precise), WotC began whetting our appetites with a brand-new product that was simply called โ€œMystery Booster.โ€ Letโ€™s explore the Mystery Booster and what it contains. What is it like to draft, and is it worth...

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Deckbuilding
00
Tri-Lands in MTG: History and Info

Tri-Lands in MTG: History and Info

Andrew Quinn October 13, 2025 Deckbuilding, MTG Cards

The key to building a great Magic deck is good mana fixing. There have been plenty of decks in Magicโ€™s history that have had all of the pieces they need but failed because of inadequate ways to fix their mana. There have been dozens of dual land...

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Collecting
00
Morph in MTG: Rules, History, and Best Cards

Morph in MTG: Rules, History, and Best Cards

Andrew Quinn September 19, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

Today I take you on a journey to explore one of my favorite mechanics in the game: morph. This mechanic is nearly 25 years old and makes for some of the most exciting gameplay Magic has to offer. I explore how the mechanic works, how it plays...

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