Everything in the Riveteers Rampage Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 17 new cards, and whether it is worth buying.
Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.
Jund is one of my favorite color combinations, and this deck plays right into its strengths. Very big creatures being very aggressive while also having some graveyard interaction? Sign me up! It also makes Riveteers Rampage one of the easiest to upgrade or modify out of the five decks. You just need big creatures and a will to hit your opponents hard and fast.
This deck’s most expensive card stays in the 1-digit limit but it still has a pretty nice price, and the sheer number of valuable cards also makes it a good investment.
I personally like this deck but I’m not entirely sure how strong it is. There aren’t all that many ways to get your creatures back from the graveyard and you may end up getting yourself stuck if you sacrifice one too many creatures at the wrong time. But you also get to deal ridiculous amounts of damage in a single turn if you play your cards right.
It’s a high-risk high-reward kind of deck, and that’s a big part of what makes it fun.
Not unlike Maestros Massacre, Riveteers Rampage is a deck that chooses to play strongly into its color combination’s archetypes. Henzie “Toolbox” Torre makes this deck focus on attacking with very large creatures very quickly.
Your devil rogue commander gives all of your creatures blitz while simultaneously reducing that blitz cost for each time your Henzie was cast, which makes playing huge cards like Artisan of Kozilek and Woodfall Primus really easy. This obviously means having to sacrifice them at the end of your turn, but there are cards like Kresh the Bloodbraided, Deathreap Ritual, and Industrial Advancement to take advantage of your creatures dying.