Everything in the Cabaretti Cacophony Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 17 new cards, and whether it is worth buying.
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
This deck’s strategy is a really fun one. It’s the first time we get a Commander precon built around goad as a mechanic and I love the idea. I think Cabaretti Cacophony loses a bit of its focus in its execution. While tokens are great in a deck like this they end up taking up a lot of space while not really interacting with the deck’s main theme.
It does have a reasonable number of value cards along with great reprints, so Cabaretti Cacophony’s sheer value isn’t terrible at all. I think the deck could use a few upgrades and retouches here and there. The tokens are useful for taking advantage of Kitt Kanto’s ability but I feel like too much focus on them can end up being harmful to the overall strategy.
Cabaretti Cacophony is a goad deck through and through. It wouldn’t be the first time we’ve seen this strategy in a Naya deck since Marisi, Breaker of the Coil played into it before (coincidentally a great addition to this deck). Kitt Kanto, Mayhem Diva plays into the archetype in a relatively passive way. While Marisi wanted you to attack your opponents and thus goad their creatures, Kitt Kanto plays a more manipulative role, goading specific creatures during your opponents’ turns.
The deck also has a smaller subtheme of tokens which are relevant to the Cabaretti as a faction. It also has some decent support for your own attackers so you won’t be exclusively depending on goading your opponents.