Everything in the Grave Danger Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 0 new cards, and whether it is worth buying.
When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
The theming in this deck is really tight, and I think it perfectly straddles the line between “simple to understand” and “effective at higher levels of play.” As someone who’s been wanting to build Gisa and Geralf, I’m considering picking this deck up just to get a jump start on it.
While I really like this deck it is potentially discouraging to play in the environment of Starter Commander decks specifically. It doesn’t have a lot of ways to deal with flying creatures and has trouble against First Flight and Draconic Destruction. But I still think it is fun enough that players won’t care.
The commander for Grave Danger is Gisa and Geralf, Innistrad’s zombie -loving brother-sister duo. This is a zombie tribal deck with a reanimation theme.
Grave Danger’s strategy largely revolves around filling your own graveyard with good zombie creatures and then reanimating them. Gisa and Geralf’s abilities clearly signal to players what this deck is meant to do making it an easy strategy to pick up on, if not slightly more complex than some of the other decks. Newer players have to get used to the idea of milling themselves and being less attached to their own creatures since they have ways to get them back.
This deck includes some aristocrats elements because the reanimation theme makes sacrificing a creature a lot less of a loss. It also includes several board wipes that are theoretically much more devastating for its opponents.