Encore in MTG: Rules, History, and Best Cards
Encore, put simply, is a sorcery speed activated ability on a creature that exiles it from your graveyard to create a token copy of the creature for each opponent you have
Read moreEncore, put simply, is a sorcery speed activated ability on a creature that exiles it from your graveyard to create a token copy of the creature for each opponent you have
Read moreToday Iโm going to take a deep dive into the world of demon crime lords and lavish parties in Streets of New Capenna, and talk about each cardโs application to Sealed deck and booster Draft.
Read moreโFor me, itโs a graveyard set, that was the pitch,โ remembers Randy Buehler of Odyssey, the first big set he led development on. The less well-loved and now mostly mothballed “threshold” mechanic also hailed from that set.
Read moreWith Neon Dynasty making its rounds as the hit new set itโs about time we revisit a mechanic from the original Kamigawa sets: bushido.
Read moreLooking for a Constructed format that fits your budget and is diverse, with decks monthly? Want a format thatโs a brewer’s paradise? Well you may have just found the format you were looking for. Itโs called Penny Dreadful, and itโs time to...
Read moreOne deck that benefited from Neon Dynasty’s The Wandering Emperor is Azorius Control. Casting an instant speed planeswalker is everything a blue mage wants to do.
Read moreThere have been some good crabs in Magic. What would Dimir Rogues have been without the groan-inducing 1-drop of Ruin Crab on turn 1?
Read moreWhen I was first learning to play Magic last millennium, the first โcomboโ I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreI didnโt really play Draft during Conspiracy’s format, but I still regret not playing a Conspiracy Draft when I had the chance. One of the things that fuels that regret so much are conspiracy cards.
Read moreToday I have a quick rundown on the art of cutting cards for you, an important skill for every drafter to have. Iโll show you this by going through an example deck in detail and arriving at the final 40 together.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, letโs delve into what intimidate is and how it works in...
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