The 15 Best Crabs in Magic Ranked
There have been some good crabs in Magic. What would Dimir Rogues have been without the groan-inducing 1-drop of Ruin Crab on turn 1?
Read moreThere have been some good crabs in Magic. What would Dimir Rogues have been without the groan-inducing 1-drop of Ruin Crab on turn 1?
Read moreWhen I was first learning to play Magic last millennium, the first “combo” I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Kaldheim, we have the boast mechanic.
Read moreI didn’t really play Draft during Conspiracy’s format, but I still regret not playing a Conspiracy Draft when I had the chance. One of the things that fuels that regret so much are conspiracy cards.
Read moreToday I have a quick rundown on the art of cutting cards for you, an important skill for every drafter to have. I’ll show you this by going through an example deck in detail and arriving at the final 40 together.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, let’s delve into what intimidate is and how it works in...
Read moreTo start the game and then end up running out of available mana sucks. This is called tapping out, and it’s (usually) never a good feeling. Let’s talk about that.
Read moreA lot of the basic mechanics that we learn in Magic as new players are foundational to the game itself. Only one expansion has ever decided to replace flying: Portal: Three Kingdoms. Today I’m going to look at the mechanic that took its place, if...
Read moreEveryone acknowledges the ubiquity of the +1/+1 counter. But what about its evil cousin, the -1/-1 counter? Throughout the years one mechanic or another has focused on creating -1/-1 counters, and wither may be the iconic -1/-1 ability.
Read moreI love Magic mechanics that are “controversial” among fans. Today I want to talk about Commander’s very own exclusive and controversial mechanic: eminence.
Read moreConvoke was one of the most well-known alternate ways to pay for cards in Magic for years, but it only counts creatures. What about artifacts? Let me introduce you to improvise.
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