Sifting Through 185 Cards for Marvel Jumpstart’s Stand-Out Commanders
Marvel Super Heroes Jumpstart was just revealed, so here are the best Commanders in each color in the set! Which is your favorite?
Read moreMarvel Super Heroes Jumpstart was just revealed, so here are the best Commanders in each color in the set! Which is your favorite?
Read moreThe decklist for the new Fantastic Four Commander precon has been revealed, but which of the six commanders is the best? Wait a second… six?
Read moreSquirrel Girl is a Marvel fan favorite, and her MTG card is an easily breakable combo engine. Here are 5 high powered combos to get you started.
Read moreThere are some cards missing from the new Marvel Super Heroes set: The X-men. This huge part of the Marvel franchise are suspiciously absent. Is this a clue towards a new X-Men set?
Read morePlanar Chaos is a small set and the second set in the Time Spiral block, one of MTGโs most beloved set blocks. It suggests an alternate reality of MTG, or what direction the multiverse and characters within could have taken with a few different...
Read moreMarvel Super Heroes gives us an MTG version of traditional comic book power-ups, and the design is slick. Letโs see how it works!
Read moreI kind of take it for granted how ubiquitous equipment is in modern Magic. With any evergreen mechanic youโre bound to see legendary creatures designed specifically to carry that mechanic into Commanderโs ever-growing expanse of deckbuilding...
Read moreIn Magic, black is usually tied to grindy situations. Itโs a color that relies on 1v1 removal, drawing cards by paying life, returning creatures from the graveyard to play, or win conditions that slowly drain your opponentโs life. Letโs see which...
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
Read moreWinning a game of MTG is somewhat trivial if you have a good board and are smashing your opponentโs face. But what if the rules change in the middle of the game? Suddenly, you canโt win anymore because your opponentโฆ canโt lose. What trickery is...
Read moreWhileย Magicย has more than a few sanctioned formats, there’s no reason you shouldn’t make your own. Thatโs how Commander started, after all, and itโs a format thatโs ripe for spinoffs that provide unique takes on a singleton format...
Read moreIncidental damage and lifegain each add up quickly, especially in a format like Commander with super long games. Combining them into one effect gives you a strong advantageโbut which of them are the best for you?
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