Marvel Floods MTG with Creature Type Support Beyond Heroes & Villains
Marvel Super Heroes is all about heroes and villains, but it’s also stacked with powerful pieces for classic Commander archetypes.
Read moreMarvel Super Heroes is all about heroes and villains, but it’s also stacked with powerful pieces for classic Commander archetypes.
Read moreRed has the worst card draw of any color. The other four have creatures that enter and draw a card, or have card draw as a passive effect, or have an activated card drawing ability. But red? No dice.
Read moreSquirrel Girl is a Marvel fan favorite, and her MTG card is an easily breakable combo engine. Here are 5 high powered combos to get you started.
Read morePlanar Chaos is a small set and the second set in the Time Spiral block, one of MTGโs most beloved set blocks. It suggests an alternate reality of MTG, or what direction the multiverse and characters within could have taken with a few different...
Read moreMarvel Super Heroes gives us an MTG version of traditional comic book power-ups, and the design is slick. Letโs see how it works!
Read moreI kind of take it for granted how ubiquitous equipment is in modern Magic. With any evergreen mechanic youโre bound to see legendary creatures designed specifically to carry that mechanic into Commanderโs ever-growing expanse of deckbuilding...
Read moreIn Magic, black is usually tied to grindy situations. Itโs a color that relies on 1v1 removal, drawing cards by paying life, returning creatures from the graveyard to play, or win conditions that slowly drain your opponentโs life. Letโs see which...
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
Read moreWinning a game of MTG is somewhat trivial if you have a good board and are smashing your opponentโs face. But what if the rules change in the middle of the game? Suddenly, you canโt win anymore because your opponentโฆ canโt lose. What trickery is...
Read moreWhileย Magicย has more than a few sanctioned formats, there’s no reason you shouldn’t make your own. Thatโs how Commander started, after all, and itโs a format thatโs ripe for spinoffs that provide unique takes on a singleton format...
Read moreIncidental damage and lifegain each add up quickly, especially in a format like Commander with super long games. Combining them into one effect gives you a strong advantageโbut which of them are the best for you?
Read moreRollinโ die is mostly a mechanic seen in other board games like D&D, but as it happens, itโs also seen in Magic: The Gathering. Whether you’re triggering wild random effects, opening attractions, or just seeing how high you can roll...
Read more