Here’s Why Only Some Artifacts Have Summoning Sickness in Magic
We can all agree that creatures have summoning sickness. I mean, haste is a keyword for a reason. But what about other permanent types? What about artifacts?
Read moreWe can all agree that creatures have summoning sickness. I mean, haste is a keyword for a reason. But what about other permanent types? What about artifacts?
Read moreMagic returns to New York City for an action-packed Universes Beyond release featuring the Teenage Mutant Ninja Turtles. There are only a handful of official details about the upcoming TMNT set so far, but thatโs more than enough to dig into what...
Read moreThe end step is one of the most confusingly named terms in Magic. The good news is that the end step isnโt too complex an MTG concept once we clear the verbiage a bit.
Read moreToday we’re reviewing ProxyPrintery and their proxy-making services. Here’s how everything went, from ordering to delivery.
Read moreThankfully thereโs a lot of help for new players in Arena. From the entire new player experience offering a simple tutorial and plenty of cards, to the Starter Deck Duel event, to store items tailored specifically to helping new players get a bit...
Read moreAngels in Magic are a pretty dynamic creature type. They have a mixture of abilities that protect you and your other permanents while also being able to do some serious damage. Letโs take a look at some of the best angel decks from across Magicโs...
Read moreIs it ethical to print your own Magic cards? There are no laws keeping you from printing Magic cards for your own personal use, so let’s take a look at the best way to fill out your decks with good-quality, affordable proxies.
Read moreNinja Teen packs an insane amount of value for a single card, and it fits like a charm in most black Commander decks.
Read moreShroud is one of the most straightforward keywords in MTG. Mechanics like trample or flying require that you know how blockers work and how combat damage is assigned, but shroud should be easy to grok even for new players.
Read moreThe splitting of an ancient Thran powerstone was the final straw at the beginning of the Brothersโ War in Magic lore. So, naturally, Powerstones were all over the place in The Brothersโ War, and were added to the game in the form of an artifact...
Read moreOne of my favorite mechanics in Magic has got to be haste. I love how its speed and aggressiveness can overwhelm an opponent. What kind of haste enablers are out there? What makes a good one?
Read moreAffinity is one of those mechanics that teaches us about the game and its balancing. It totally dominated in tournaments, to the point that several cards were banned in various formats along with metalcraft.
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