Boons in MTG: Rules, History, and Best Cards
Boons are one of the few Alchemy mechanics that could make it into paper, though they’re just problematic enough that it’s probably best they stay on MTG Arena.
Read moreBoons are one of the few Alchemy mechanics that could make it into paper, though they’re just problematic enough that it’s probably best they stay on MTG Arena.
Read moreIncrement is the new mechanic for Quandrix in Secrets of Strixhaven, and itโs an interesting take on evolve, another classic GU mechanic. Itโs a unique bridge between the expensive spells that Prismari likes to cast and the +1/+1 counter theme...
Read moreRepartee is the mechanic for aspiring Silverquill students who want their words to sting just as badly as a Prismari mageโs fire magic. It draws on a subtheme from the OG Strixhaven to give the second round of Silverquill cards a more distinct...
Read moreAbilities on creatures, artifacts, planeswalkers, and enchantments are especially prevalent throughout the game, and theyโre essential to making a lot of decks function. You have to pay mana or other resources to activate some abilities, but...
Read moreDozens of mechanics have come and gone without much impact in Magicโs more than 30-year long history. There have been some bangers, some confusing ones, and even some mechanics that everybody absolutely hated. This mechanic had an influx of new...
Read moreWith Neon Dynasty making its rounds as the hit new set itโs about time we revisit a mechanic from the original Kamigawa sets: bushido.
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