Fourth Edition Spoilers and Set Information
Fourth Edition is a very, very ancient core set. So much so that, when looking at its cards, you may wonder if your eyes have grown old and tired and if you’re seeing things right.
Read moreFourth Edition is a very, very ancient core set. So much so that, when looking at its cards, you may wonder if your eyes have grown old and tired and if you’re seeing things right.
Read moreMagic consistently tries out new keyword mechanics. Some of these are successful and go on to become evergreen mechanics, while others prove too difficult to understand or sometimes even too powerful to continue getting printed. Then there are...
Read moreFuture Sight dropped a ton of new mechanics that R&D were interested in testing out but couldnโt commit to designing an entire set around. Frenzy was one of these short-lived, one-off mechanics that would never again see the light of day.
Read moreThere are many ways to get a +1/+1 counter on a creature. Artifacts, enchantments, instants, sorceries, and even creature abilities can add +1/+1 counters to other creatures to make them stronger. Renown is one of many mechanics that can give...
Read moreWhile haunt is a keyword ability thatโs often seen on creatures, it can be placed on any type of card. When a permanent or a resolved spell with haunt goes to the graveyard, you exile it, targeting a creature. When this creature dies, the ability...
Read moreReturn to Ravnica introduced five new mechanics to Magic: The Gathering, one for each of the ally-colored guilds featured in the set. Designers were determined to get Azorius () right this time after the huge air-ball of a mechanic that was...
Read moreAs any good baseball fan knows, itโs a game of rallies. Sure, thereโs home runs, but those home runs have more impact when thereโs someone on base to bring in. Failing the longball, walks, singles, and doubles can do the trick if sequenced...
Read moreBalancing a mana curve can be somewhat difficult when building a deck. You donโt want to get stuck without early plays, but you also want to make sure you have stronger cards for later in the game. Luckily, there are cards with optional...
Read moreHello planeswalkers! I know youโre always on the prowl for great information. I needed to get out one terrible joke, and I promise it wonโt happen again. Today we take a look at the uncommon mechanic, prowl. With a total of ten cards with the...
Read moreExodus is a very, very old set โ so old that, strictly speaking, Magic: The Gathering was a different game back then with literal different rules and card types that no longer exist.
Read moreI know youโre adamant about learning Magic: the Gathering. With so many mechanics, it can be difficult to keep up with them all. However, if you take it one step at a time, you can learn about each mechanic and eventually become the expert on...
Read moreOver the years, Magic has accrued quite the collection of keyword abilities. Some of these like flying or trample have stuck around and probably wonโt be going anywhere. However, some keyword mechanics fall off as quickly as they pop up. A prime...
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