Marvel’s Molecule Man Puts Miraculous Spin on Colorless EDH
Molecule Man is the newest busted colorless commander from Marvel Super Heroes. He’s here to cast big stuff and win games, but is his ability a miracle, or is it too good?
Read moreMolecule Man is the newest busted colorless commander from Marvel Super Heroes. He’s here to cast big stuff and win games, but is his ability a miracle, or is it too good?
Read moreMarvel Super Heroes Jumpstart was just revealed, so here are the best Commanders in each color in the set! Which is your favorite?
Read moreThe decklist for the new Fantastic Four Commander precon has been revealed, but which of the six commanders is the best? Wait a second… six?
Read moreThere are some cards missing from the new Marvel Super Heroes set: The X-men. This huge part of the Marvel franchise are suspiciously absent. Is this a clue towards a new X-Men set?
Read moreRollinโ die is mostly a mechanic seen in other board games like D&D, but as it happens, itโs also seen in Magic: The Gathering. Whether you’re triggering wild random effects, opening attractions, or just seeing how high you can roll...
Read moreThe Fantastic Four Commander precon gives us a new colorless card that slots into a bunch of different EDH decks, from aggro to sacrifice.
Read moreThey come around only once or twice a year, but Secret Lair Commander decks have become a fun part of the product line, if you have the desire and budget for them.
Read moreThere’s a new Marvel Super Heroes Secret Lair, and this one is a doozy! A new Arcane Spell, a busted leaves-the-graveyard combo enabler, and so much more!
Read moreIf the Hulk is so powerful, a card that represents him had to do him justice. The Incredible Hulk doesnโt disappoint, with a front side that fuels your hand before you go on an extra combat rampage that smashes the table in no time.
Read moreSay goodbye to your mana, because we’ve got two new cards from Marvel Super Heroes that are land destroying powerhouses. But this just might be what we need right now to stop the scourge of unfair decks.
Read moreTaking turns in Magic is super funโitโs when all the good stuff happens! Thus, taking extra turns is even better since you literally play more Magic than your opponent. Thatโs pretty important in Commander, when the opposition gets three turns to...
Read moreMarvel spoilers have caused a ruckus on the market, Y’shtola continues her unprecedented rise, and Living End is back in style.
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