All 8 Circles of Protection in Magic Ranked
Gather round once again, friends, and letโs tell the tale of an ancient, initially incomplete cycle of cards.
Read moreGather round once again, friends, and letโs tell the tale of an ancient, initially incomplete cycle of cards.
Read moreToday Iโve got a breakdown of the key differences between casual and competitive Magic, from how players build their decks to their attitude toward the game. Letโs go through the key differences of these styles of play!
Read moreBack during the Lorwyn and Shadowmoor mini-blocks, Wizards attempted to create two sets that were exact opposites of one another. Ironically, while Lorwyn was the mini-block that introduced tribal mechanics, Shadowmoor gave us one of the most...
Read moreSome cards can only ever really exist in the Commander format. Their abilities either reference rules that donโt exist outside of the format or just arenโt effective outside of multiplayer formats. But these commanders are a joy to build around...
Read moreGreenโs color identity is all about being big and verdant. Itโs got the best mana production and ramp out of all the colors without relying on artifacts. Itโs also the realm of the strongest creatures, token armies, and surprisingly abundant card...
Read moreWhat exactly is a thopter? And what makes a good one? Letโs have a look and figure it out!
Read moreMagicย is full of history, much of it wrapped around iconic decks whose impact has lasted well beyond their viability. We still see some variants of classic decks like Cheerios and Ponza to this day, though theyโve lost some luster amid changing...
Read moreMaking a mono-color Commander deck sometimes be a bit intimidating, but there are some obvious benefits. Your land base can be much simpler, you can play more cards with more colored pips in their casting cost, and cards that shut down multicolor...
Read moreThe backup has arrived; letโs get to work on this deck!
Read moreAnother day, another Ultimate Guide, right? Todayโs Ultimate Guide is a bit unusual in that itโs focused on a multiplayer Draft format: Battle for Baldurโs Gate.
Read moreAchilles was an impressive warrior, but that ankle tho. Hercules, strong as can be, was also a haughty son of a gun. His Twelve Labors were mostly to purge the blood poison from *checks notes* committing a bunch of murders. Itโs this flavor of...
Read moreTinker Time is the least thematically tied to its mother set March of the Machine, but it offers a fresh take on an artifact deck. Today Iโm upgrading the deck, taking it from an out-of-the-box battler to a self-sufficient deck at your typical...
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