Everything in the Quick Draw Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 10 new cards, and whether it is worth buying.
Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
I’m really uninterested in UR spellslinger decks at this point. This feels like a rehash of Strixhaven’s Prismari Performance precon with new Thunder Junction cards, and a couple of new cards isn’t going to make me forget how generic this deck feels. The storm elements are a nice touch, but not enough to make this precon feel unique. Reprint value saves it, and the new cards steal the show, but you can only throw this archetype at me so many times before I start to just shrug it off. It’s a good pick-up for new players, but it offers very little for invested players, especially ones who already have good Izzet spells decks.
Contrary to popular belief, drawing very quickly doesn’t change how good your cards are. Quick Draw is a spellslinger deck, and if I was saying that out loud, you’d note a very specific lack of enthusiasm in my voice as I said it. This deck packages 10 new Magic cards with every generic Izzet spells payoff you’ve seen in every other spell-based deck for the past 10 years. If you’ve ever bought a UR precon, you probably already own 50% of this deck. In case you can’t tell, I’m not a fan.
Stella Lee, Wild CardEris, Roar of the Storm
Facilitating your flurry of spells is Stella Lee, Wild Card. Stella does a stellar job of showcasing the storm elements of the deck, rewarding you for multi-spelling by letting you copy one of your spells each turn. The passive impulse draw is nice, too. While the backup commander, Eris, Roar of the Storm is certainly the weaker of the two box legends, it’s way more interesting since it requires some deliberate deck-building choices. Never underestimate a commander with cost reduction, especially one that spits out free 4/4s. That said, Stella’s the clear winner out of the box.
Strategically, this is a spellslinger deck with storm finishers. That means casting as many spells as possible in a given turn and finishing up with a big Elemental Eruption. There aren’t that many actual storm cards, but the point is just rattling off instants and sorceries.