Everything in the Legends' Legacy Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 10 new cards, and whether it is worth buying.
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.
Straight out of the box, Legends’ Legacy is a hodge-podge of legendary creatures thrown together without much cohesion but makes up for that with a roster of great new additions. The theme is very straightforward and shouldn’t have many complexity issues for first-time Commander players. As a legends-themed deck, it should provide new players with a lot of options for building new Commander decks.
• Commander is not only one of the most popular Magic formats but also how a lot of people learn to play.
Legends’ Legacy is a Mardu deck led by Dihada, Binder of Wills. With Shanid, Sleepers' Scourge as a great alternative commander, this deck focuses heavily on legendary permanents.
The creatures aren’t the most synergistic bunch, but the gameplan is straightforward: make an army of legendary creatures and use “anthem” effects like Day of Destiny and Heroes' Podium to make them unstoppable.
It’s a combat-centric deck focused on attack triggers, ways to grow your creatures in combat, and a few tricks to protect yourself from sweepers.