Everything in the Dungeons of Death Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 17 new cards, and whether it is worth buying.
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
At today's prices the singles come to $107.38, carried by Wand of Orcus ($14.37), Minn, Wily Illusionist ($9.28), Radiant Solar ($8.47). 17 of the 100 cards are new to this deck.
We get our first delve into the titular dungeons with this list. This deck’s strategies are a little all over the place in my opinion. There are three main ideas that are applied to your two commanders.
You get the first two with Sefris of the Hidden Ways: venture and reanimation. There are cards in the deck to support both of these strategies, like Hama Pashar, Ruin Seeker and Dungeon Map for dungeons or Grave Endeavor and Murder of Crows for the sacrifice/reanimation mechanics.
The other focus of this deck comes with its second commander, Nihiloor. Here you’re focusing on stealing creatures from your opponents to use against them. Cards like Extract Brain give this strategy some support, but it’s not a great match with Sefris’ strategies.