The 23 Best Podcasts in Magic: the Gathering
Today I’m looking at as many Magic podcasts we can and what theyโre about. If youโre looking for something new and interesting to listen to, this is the best place to find it!
Read moreToday I’m looking at as many Magic podcasts we can and what theyโre about. If youโre looking for something new and interesting to listen to, this is the best place to find it!
Read moreThat’s right! Itโs time to cover a Maelstrom Wanderer build thatโs explosive and hard for opponents who stumble or aren’t prepared to keep up with.
Read moreThe third installment to the four-set Phyrexian story arc sees our heroes return to New Phyrexia in Phyrexia: All Will Be One. The poison counters weโve seen hinted at since Kaldheim are returning to Standard in full force, and thatโs not the...
Read moreCommanders like Atraxa that grant card advantage from the command zone are always powerful. Your commander is already an eighth card in your hand, and commanders that give card draw basically promise you access to more cards over the course of a...
Read moreDominaria is under siege, Karn has been kidnapped and taken apart, Teferi is lost somewhere in time, and the resistance against the growing Phyrexian threat seems to grow weaker by the moment. Things arenโt going well for those opposing the power...
Read moreReanimating a card from a graveyard is card neutral, even if it’s often very powerful. But a card that reanimates itself is card advantage. This leads us to unearth the unearth mechanic.
Read moreOne way to get the most out of your artifact-centric decks is to use metalcraft cards that get extra value from the artifacts already on the battlefield. Today I’m looking at the 30 best metalcraft cards in Magic to see how you can maximize...
Read morePhyrexia: All Will Be One is bringing some spicy planeswalkers to a format near you. Five mythic rare compleated planeswalkers face off against five, rare, uh, uncompleated ones in a showdown that will determine the fate of the Multiverse!
Read moreUrza was one of the most powerful characters to ever exist in Magicโs story, so it makes sense that the cards representing him are also pretty powerful. The Brothersโ War gave us several new versions of Urza to build Commander decks around, but...
Read moreFor Mirrodin! is a mechanic for equipment cards introduced in Phyrexia: All Will Be One. Personally I canโt help but think of the scene in Fellowship of the Ring when the Fellowship offer their weapons to the cause.
Read moreMy first intro to imps was in Neverwinter Nights (need I remind you of my tattoo?). Theyโre annoying little buggers in that game, trickster devils that serve sorcerers and wizards. Which really isnโt that far off from their existence in Magic.
Read moreYou may become wary yourself looking at Norin. How do you build a blink deck without access to white or blue? Letโs find out!
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