Everything in the Coven Counters Commander deck: all 100 cards with current prices, what the deck is worth against the sealed price, the 15 new cards, and whether it is worth buying.
Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
Although Coven Counters’ gameplan is rather simple and doesn’t have any crazy combos, it does an excellent job at providing new players with a deck they can play straight out of the box after learning the rules of the game. The mana base is diverse enough to easily support two colors and the curve is built so that you won’t skip your first few turns.
I wouldn’t recommend this if you’re a creative player who likes to brew wild decks in your spare time, though. But if you’re a new or returning player you’ll have a blast playing Coven Counters.
Coven Counters is all about one of Midnight Hunt’s new set mechanics: coven. Cards with coven grant you a bonus ability if you control three or more creatures with different powers. With this in mind you’ll want to run as many creatures as possible to maximize your chances of having coven active at any given time.
Leinore, Autumn Sovereign is the perfect commander for this kind of deck for multiple reasons. She has 0 power, which is a great for activating coven since so few creatures in your deck have 0 power. Her ability can also help you activate coven if two of your creatures have identical power.
The rest of the deck contains some +1/+1 counter synergy to provide a supplemental strategy to your coven plans. This secondary strategy also works well with Leinore, making the deck a potent value machine.